resume

what i've been up to

education

B.A Computer Science, University of California, Berkeley
GPA: 3.80

career

Project Officer (Strategic Partnerships, AI for Good), International Telecommunication Union
January 2019 - Present

  • Help oversee the digital programming and infrastructure for the AI for Good brand of products.
  • Develop and execute on communication strategies, media and assets.
  • Work with media partners on promoting the brand.
  • Provide technical assessment of AI-related projects and content.

Software Engineer (Contract), DigitalFish at Facebook and Google
May 2017 - December 2018

  • Prototyped computer graphics, computer vision, machine learning, and VR/AR projects.
  • Developed mobile prototype and data compression techniques for the Manifold 6DoF Camera.
  • Developed features for Google Spotlight Stories’ SDK and VR productions.

Technical Director Resident, Pixar Animation Studios
October 2015 - December 2016

  • Finding Dory: Supported utility scripts for web-based pruning automation and pipeline tools.
  • Coco: Developed tools for precise procedural sampling and pattern generation for dynamic topological meshes.
  • Tools Quality Assurance: Automated Pixar’s multi-step QA Pipeline.

Technology Intern, Walt Disney Animation Studios
May 2015 - August 2015

  • Developed automated collision detection/resolution features for Disney’s Tonic, an artistically-directed hair grooming tool.

Student Researcher, University of California, Berkeley
May 2012 - May 2015

  • Worked under Professor James F. O'Brien as part of the Visual Computing Lab research group. See publications below.
projects

Nonflict Virtual Coach

  • Co-developing a conflict resolution and management virtual assistant.

Showrunner, AI for Good Global Summit 2019 Fireside Chats

  • Organized and hosted 15 fireside chats on the use of AI to accelerate the United Nations' Sustainable Development Goals.

Featured Tech Artist, CODAME WEBFEST 2017

  • Built a multimodal performance art installation that maps WebGL visualizations to a lasers and electronic instruments.

Software Developer, The Luke Hand Project

  • Used machine learning and augmented reality to help prototype an intelligent training and control system for a bionic hand.

Mindscape VR Installation, San Francisco Exploratorium

  • Led a team to build a virtual reality environment whose features and states change depending on the user’s brain activity.
publications/Presentations

Featured Speaker, “The Rational Alone is Real: The Past, Present and Future of Synthetic Media”, SIGGRAPH Asia 2019

Sustainability Speaker, Planet Home Eco 2019

Invited Speaker, The AI for Good Global Summit 2019

Presenter, “Leveraging Mobile, VR/AR, and Web Technologies for Empathic Computing”, SIGGRAPH 2017 and Visualization Matters 2017

Course Co-Instructor, “WebGL 2.0 Master Class”, Web3D 2017 and SIGGRAPH Asia 2017

Author and Presenter, “Convergences in Film and Games Technology”/“Building the Brain-Computer Interface of Mindscape VR”, SIGGRAPH 2015

Co-Author, “Adaptive Tearing and Cracking of Thin Sheets”, SIGGRAPH 2014

Contributor, “Near-Exhaustive Precomputation of Secondary Cloth Effects”, SIGGRAPH 2013

Contributor, Anisotropic Remeshing for Cloth Simulation”, SIGGRAPH Asia 2012

Service leadership

Advisory Board, Million Peacemakers

Board Member, The Association for Computing Machinery (ACM) Practitioner’s Board 2017-2020

Member, The Association for Computing Machinery (ACM) US Technology Policy Committee

Member, The Association for Computing Machinery (ACM) Professional Development Committee 2017-2020

Strategy Committee and Digital Presence Committee Member, ACM SIGGRAPH

Program and Nominations Committee, Laval Virtual 2017-2019

VR Showcase Chair, SIGGRAPH Asia 2016-2017

Advisory Committee, SIGGRAPH Asia 2018

Mobile Technologies Focus Committee, SIGGRAPH 2015-2016

Games Focus Committee, SIGGRAPH 2015-2017

General Submissions Jury, SIGGRAPH 2014-2015, 2017

Posters Chair, SIGGRAPH 2014

Student Volunteer Team Leader, SIGGRAPH 2013; SIGGRAPH Asia 2013

download the pdf (coming soon)
our team
Juan de Joya
Author
Simeon Peterson
Cofounder, Editor in Chief
Simeon Brekke
Cofounder, Partner
Annie Lueilwitz
Managing Editor
Reta Torphy
Managing Editor
Leo Bartell
Editor
Clem Onojeghuo
Senior Writer
Michal Legros
Senior Writer
Rosanna Ondricka
Writer
Alessandra Ortiz
Writer
Coby Gottlieb
Writer
want to get in touch?

I'm always open to having conversations.

1
AI for good | ITU
juan.dejoya@itu.int
2
jobs | projects | acm
juandejoya@gmail.com